This video is the introduction to the GamesMOOC for fall of 2013. Traditionally, the MOOC has been a great place to connect with and collaborate with like-minded professionals around the topic of game-based learning! This fall, the MOOC is focused (as focused as a MOOC can be, anyway) on the topics of Maker, Hacker and Gamer culture.…
I just participated in my first EdCamp at #edcampsfbay… this past Saturday, and I’m still feeling the adrenaline from it. The “unconference” was one of the single best experiences I’ve experienced of sitting in a room and having a conversation with other people who share interests and passions of mine. Continue reading
I had an amazing experience at the 2013 ISTE conference in San Antonio this past week (June 22-26) and will be reflecting on it for quite some time, I’m sure. It was a different experience than I expected, but one that nonetheless exceeded all my expectations. My #iste13 notes… are public, and I welcome comments and questions to help me further reflect. Continue reading
On Monday I start taking part in a Learning Lab with the Masie Learning Consortium and using a tool called Curatr. The idea of the Lab is to get experience with the tool, using social learning and implementing gamification to the learning.
Curatr encourages learners to create and curate content using gamification to reward and motivate.
I’m just starting out on writing a paper on gamification in learning solutions so this is going to be great first hand experience of seeing it in action.
I’ve also downloaded Curatr on my iPad to see how this works as a mobile learning experience and how they’ve designed their mobile app.…
In this Learn with Michelle Google+ Hangout, Michelle Pacansky-Brock speaks with Jason Rosenblum and Bob Strong from St. Edward’s University to discover how principles of gameful learning have transformed their Global Social Problems course into …… Continue reading
Game Elements for Learning (GE4L) introduces participants to game elements for teaching and learning through sharing, game elements, discussion and participation in self-selected methods.
What exactly are game elements for learning? How can the elements be …… Continue reading